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Time remapped values
Hi, as it does not seem possible to time remap the 3d camera, I’m trying to find a way to still get the time remapped values by first precomping the camera and the footage. I was hoping when I then linked the camera in the main comp to the remapped subcomp camera that I could extract the time remapped position, but this does not seem to work. Is this not possible?
The idea is that I have a screen with a 360 rotation and using time remapping to fake a 3d effect based on the camera/ object position. However I need the footage on the screen to not be time remapped.
Any ideas?