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Time remap keyframes loop, then continue
Hi!
This might sound weird but I’ll do my best to describe what I’m after.
So, let’s say I have a precomp which has many layers with keyframes in them (like a walk cycle of a character). That walk cycle would only have keyframes for one cycle which I could easily loop with time remapping in the master comp.
If in the walk cycle precomp I have animated the character to stop after that one cycle, is it possible to loop the walk cycle in the master comp for 10 times and then jump to the point where he stops?
I’m asking this because I’d like to have only the essential movement of the character in the precomp and do the looping stuff with an expression.
Let’s say the walk cycle starts at 0 seconds in the precomp and the stopping animation starts at 2 seconds. (this is made up, the point is to give some reference for the times).
Please, ask if I wasn’t clear enough. 🙂