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Throwing Objects at Each Other with Ridged Body Tags
I am looking to basically throw one object at another and have them bounce around and all that jazz.
I am running into a problem where once I place a primitive into a cloner object to let the dynamic body tag take effect, it will not let me move the object around freely to push it into other surrounding objects once the Ridged Body Tag is used.I havent been able to find a tutorial or anything that could provide me with a solution.
Any tips?