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This has gotta be a bug: exclusion selection for GI objects
Or I’m not using it right? (GI, standard render, R19)
If you have some HDRI (or anything really in the luma channel) on some objects – in my case planes and disks – and you use these for lighting a scene, you should be able to exclude or include specific “receiver” objects in the scene within the compositing tag. And this does work – until it doesn’t.
I haven’t been able to figure out why one “not seen by camera” softbox ( this is what I’ll call them) will successfully light one object but not another (as it should based on the composting tag on the softbox), but then a copy of that softbox that is set to light yet another object but not the first bunch , it ends up lighting up everything.
In trying to art direct a very reflecty shot, I’m ready to be fitted for a sports jacket with the sleeves in the back.
I’d understand if it didn’t work at all. But to have it work for some of the soft boxes and not others is just plain frustrating.