Activity › Forums › Adobe After Effects › the problem is still with me about camera in element 3d
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the problem is still with me about camera in element 3d
Evan Morris replied 8 years, 5 months ago 12 Members · 23 Replies
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Cassius Marques
September 13, 2012 at 3:37 pmThat’s really odd indeed, everything seems to be right… I advise you to contact their technical support.
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Ali Khoshdouni
September 13, 2012 at 3:47 pmplz check this in your timeline. its may be for all of users and for kramer is a special version that work with diffrent viewports.
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Tj Cox
October 29, 2012 at 10:24 pmUpdate After Effects. I had the same issue and that solved it for me.
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Luc Oehlen
February 14, 2013 at 1:36 pmHad the same problem.. Not sure why, but turning the vector (continuously rasterize) switch on on the Element 3D layer solved it for me.
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Trần Quốc
June 7, 2013 at 9:27 am -
Daniel Devita
June 26, 2013 at 9:18 pmDid anyone solve this issue? I have the exact same problem. When I import an object using element 3d, I can change the viewport camera from active camera, to any other camera (top, side, left etc.) and it does not change perspective of the object at all. It remains exactly the same as it would normally in the active camera perspective. I have tried making the layer with the Element 3d effect applied to it a 3D layer, and all that does is flatten the object into a 3d plane (so it acts like a picture would when you make it a 3D layer). From Andrew Kramers tutorials, he never makes it a 3d layer, he can just change from the active camera to another camera perspective and the viewport will update the perspective of the object…
Anyone solve this? It’s driving me nuts, and without being able to fix this issues, doing shadows is a massive pain in the…
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Daniel Devita
June 27, 2013 at 2:07 pmThe guy above me was correct. To fix this issue, you need to click on the “continuously rasterize” switch (in the timeline, its the star symbol next to the “source name” column). Once you do that, it will update the perspectives correctly.
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Jon Secchis
November 28, 2013 at 12:54 pmHad the same problem here. And found a solution.
There is a switch in Element 3D panel that relates to the object orientation
(Group 1>Particle Look>Rotation>Orientation)3 options are available in this dropdown menu:
Along Surface
Face Camera
FixedMy default was Face Camera, changed this to Along Surface and resolved the issue.
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