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  • The green ghost!

    Posted by Rick Sebeck on July 29, 2005 at 6:11 pm

    Any one else seeing little green pixels in their renders? So far, I’ve noticed it in RGB Photoshop files that use an alpha channel. What is strange, is that when the playhead is parked on the frame that is unrendered, it looks fine. But as soon as it is rendered… green pixels show up on the edge of the layer.

    If I flip my sequence settings to render in RGB it goes away. I have also gotten it to go away by changing the scale of thee layer to 99.9%. But I have noticed this does not work 100% of the time. Also, I have had the same happen to a nested sequence that had text layers in it – but that is a totally different beast I think… I had created a custom clock countdown using nested text layers. That way if I need to change the font I would only have to change 9 layers. Pretty sophisticated.. but totally a workflow cruncher! Any way.. On one of six of the projects I used it on, numbers 34 and 31 (remember they are nested.. so it is the same 3 and the same 4 and 1) rendered with the little green pixels. I couldn’t figure it out!! But, when I changed the final nested clock’s scale by point one percent… it rendered out fine!

    Is this just a ghost in my machine?

    Dual 2.5 G5, OS 10.4.1, FCP 5.0, Kona 1.1.2, QT 7.0.1, FibreJet 2.0.4

    Jared Picune replied 20 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Jared Picune

    July 31, 2005 at 5:14 pm

    Yup, just found them, but changing the render to RGB makes it go away here to. I found them in CG done with Title 3D. So unfortunately it is not just your machine. I wonder if it is a problem with QT7?

    Jared
    Idea Spring Editing, Inc.
    Denver Final Cut Pro UG

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