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  • Thanks Andy

    Posted by Jim Giberti on March 26, 2012 at 5:51 pm

    I’m just starting the post on a short doc and committed to keeping things in FCPX.

    The last piece was a bit frustrating cutting audio/interview takes in the “timeline” and I just recalled something I’d seen from Andy Neil with a nice technique cutting long takes with favorites in the browser.

    Great idea and another of the innovative things X can do.

    Thanks Andy.

    Tony West replied 14 years, 1 month ago 5 Members · 11 Replies
  • 11 Replies
  • Jason Brown

    March 26, 2012 at 6:27 pm

    Link? I’m interested…

  • Oliver Peters

    March 26, 2012 at 8:33 pm

    “I’m just starting the post on a short doc and committed to keeping things in FCPX.”

    Damn, you must like dentistry without novocaine as well. 😉

    Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Jim Giberti

    March 26, 2012 at 8:35 pm

    [Jason Brown] “Link? I’m interested…

    Around 2:50 -3:30 here – https://library.creativecow.net/articles/neil_andy/FCPX-Storylines-1/video-tutorial

    Nothing earth shattering, but I do a lot of audio work from multiple actor takes and long clip, doc interviews.

    Trying to cut that stuff in the X timeline is awkward but this little technique is great for VO tracks and long synched audio/video clips. Nice, fast way to assemble a quick selex and edit of either.

  • Jim Giberti

    March 26, 2012 at 8:45 pm

    [Oliver Peters] “Damn, you must like dentistry without novocaine as well. 😉

    If nothing else, I am persistent Oliver.

    I’m really hoping that our baptism by fire has helped us to work sanely and stably in X going forward.
    I’m spending a lot of time experimenting with what makes this thing spin as few balls and respond as well as possible until they deliver a “performance update”.

    This will be a meticulously maintained process…not that we were drunk and sloppy the last time around.

  • Oliver Peters

    March 26, 2012 at 8:48 pm

    I agree with you Jim. I’m less concerned about features and functions (although it may not sound like it) than I am with X’s overall poor and inconsistent performance at this stage of the game. It far too easily gets sluggish when faced with the need for responsiveness, precision or complexity.

    Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Jim Giberti

    March 26, 2012 at 9:20 pm

    [Oliver Peters] ” It far too easily gets sluggish when faced with the need for responsiveness, precision or complexity.”

    Yeah, but who needs those things when Brondo has electrolytes (sorry if that was totally obscure.)

  • Oliver Peters

    March 26, 2012 at 9:22 pm

    Brondo

    ?? Someone who mumbles while doing auto body work? 😉

    Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Jim Giberti

    March 26, 2012 at 9:27 pm

    [Oliver Peters] “?? Someone who mumbles while doing auto body work? 😉

    Sorry, it’s a code expression at my shop for excuse making – it’s a quote from the film “Idiocracy”.

  • Oliver Peters

    March 26, 2012 at 9:29 pm

    OK, I was going for a Brando and motorcycles reference. 😉

    Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Andy Neil

    March 26, 2012 at 11:56 pm

    Well, you’re welcome, Jim. Glad you got some use out of it. The technique itself is the X version of an edit strategy I developed while working in news (on Avid). Like documentaries, news packages typically follow the VO/Sound bite/VO paradigm so there’s a lot os similarities on how they’re put together in the early stages.

    Andy

    https://www.timesavertutorials.com

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