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Texturing question…
Hey fellas —
Anyone know of any way to view shaders in a tree natively in C4D? I’m starting to build more complex shaders for organic things (ie: skin/leaves blah blah) and if I leave my project and come back to it the next day, very often it is like opening a can of worms. “How did that fusion get there? Mixed with a Colorizer????” is usually going through my head in the morning. I’ve seen DARKSIM, which looks pretty legit, but its only out for PC.
I was wondering if there were any simple alternatives —-