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Texturing large landscapes in Cinema 4d
I’m doing a lot of outdoor renders for some wind energy concepts at work. This involves wind turbines outdoors. I have not issues making a large landscape, bu believably texturing it is a different story. Is there an easy way to get a good broken up texture on a large scale plane and make it look good? I’m very familiar with UV mapping in C4D and making textures in PS, but I just can’t find a way to make a good, believable scene. I have MANY scenes I need to do with this outdoor landscape, weeks of work in fact. If I can only get one good landscape I’d be set here at work for a while.
