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Texturing Extruded Spline
I’m working on modeling a trailer- it’s basically an extruded spline at the moment. Ideally I would like to displace all of the faces so it looks like a corrugated metal surface, but I’ve run into problems on the CAPS side. There are lots of triangles, which don’t make for a successful displacement.
Does anyone know how to get the CAPS side to contain only Quads? Or should I be modeling this a different way?
Thanks.
