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Textures on obj.file photogrammetry
Hi!
I’ve been working with an animation based on photogrammetry models in cinema 4d. I am having some issues with my model’s texture, since it has a look similair to plastic. When I put on transparency on the model’s different textures I get a different expression that I am more interested in ( See attached pictures pic 1 plastic expression pic 2 transparency expression). However, putting on transparency makes other feautures weird such as physical sky, not functioning as the light source I want it to be.
Does anybody know how I can avoid the “plastic” expression and still work with physical sky?