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Textures messed up in render
Hello,
when I apply textures to an imported model, like this one, for example,the textures are oddly placed, so I unchecked the Tile property tag, and it then looked correctly:
however, when I rendered it, there were several gray patches:
and I do not know how to fix this. Does anyone know how to get them to be placed properly, or know an entirely new method to place the textures and work correctly?


