Forums › Maxon Cinema 4D › Textures from Poly Haven
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Andy Bryan
July 4, 2022 at 12:37 pmHi all,
I’ve downloaded from texture files from Poly Haven:
And the textures are looking pretty good, but I’m just wondering if I’m using the right images in the right channels.
I’ll use this one as an example:
https://polyhaven.com/a/aerial_rocks_02
These are the files downloaded and which channel I use them in. Please let me know if I’m right or wrong, and where, if anywhere, the leftover files should go.
AO – In the diffusion channel.
ARM (AO/Rough/Metal) – Not sure where this one goes.
Diffuse – Confusingly goes in the colour channel according to an old video I watched.
Displacement – Displacement channel.
Normal (DX) and Normal (GL) – I opted for the GL in the Normal channel.
Rough – Bump map channel.
Rough AO – Reflection channel.
I might be way off. Any advice please?
Thanks.
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