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  • Textures from Poly Haven

     Andy Bryan updated 1 month, 1 week ago 1 Member · 1 Post
  • Andy Bryan

    July 4, 2022 at 12:37 pm

    Hi all,

    I’ve downloaded from texture files from Poly Haven:

    And the textures are looking pretty good, but I’m just wondering if I’m using the right images in the right channels.

    I’ll use this one as an example:

    These are the files downloaded and which channel I use them in. Please let me know if I’m right or wrong, and where, if anywhere, the leftover files should go.

    AO – In the diffusion channel.

    ARM (AO/Rough/Metal) – Not sure where this one goes.

    Diffuse – Confusingly goes in the colour channel according to an old video I watched.

    Displacement – Displacement channel.

    Normal (DX) and Normal (GL) – I opted for the GL in the Normal channel.

    Rough – Bump map channel.

    Rough AO – Reflection channel.

    I might be way off. Any advice please?


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