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Activity Forums Maxon Cinema 4D Texture Vanishing when Exporting

  • Texture Vanishing when Exporting

    Posted by Gabriele Donati on June 9, 2017 at 6:35 am

    Hey Brian and Adam,

    I was told that you guys could help me render out my project.
    I’m bumping into a problem that I’m not being able to solve.

    I animated a mouth by using texture mapping a spline onto the object.
    Without the animation, it renders out fine, but when I animate, the texture disappears. I don’t know why.

    Also, the mouth texture appears on both the front and the back of the object, even though I specified to frontal only.

    Could I send you my project so you could have a look?
    I could send it to you by email.

    Thanks a lot!

    Gabriele Donati
    VFX Artist

    Brian Jones replied 9 years, 1 month ago 3 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    June 9, 2017 at 1:53 pm

    Hi Gabriele,

    Most people are not going to want to post their email addresses on a public forum, so it is best if you upload your project here. If you haven’t done that before just click on the FILE UPLOAD icon in the message reply window (the last one on the right):

  • Brian Jones

    June 9, 2017 at 2:46 pm

    Flat is probably better than Frontal, frontal projects from the camera and will change depending on camera angle. To get it to only go on the front of the face, not on the back the head, you will have to use a polygon selection to limit the texture to only the polys you want it on.
    I assume you are using PLA animation on the spline – seems to work here with those settings, excepting the animation is only visible on render not while scrubbing or playing the timeline.

    very simple trial file… 11435_splinetextureanimtrial.c4d.zip

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