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Activity Forums Maxon Cinema 4D texture on a null object

  • texture on a null object

    Posted by Eddy Rose on December 29, 2010 at 7:08 pm

    Hello,, newb here

    so basically I’ve got all these tv screens of different sizes that are flying around and when they come together form a single picture. So each screen has a little piece of the picture on it.

    Problem is I can’t find a way to put the movie texture on so that it movies around with the screens and all lines up in the end. Here’s what I’ve tried:

    1.Grouping the screens into a null and putting a single texture on it using flat mapping. Problem: Texture doesn’t move with screens.

    2.Grouping the screens into a null and putting a single texture on it using UVW mapping. Problem: full texture picture appears on each screen when I only want a segment.

    3.Individually putting the texture on each screen using UVW and trying to match them up by eye. Problem:takes forever, no way to ensure proper placement.

    Rough draft of what it should look like in the beginning:
    https://i.imgur.com/kvC6h.png

    and end:
    https://i.imgur.com/0w9Xz.png

    Any tips much appreciated,, thanks!

    View post on imgur.com

    Brian Jones replied 12 years, 9 months ago 4 Members · 6 Replies
  • 6 Replies
  • Adam Trachtenberg

    December 29, 2010 at 10:06 pm

    Put the texture on the cloner, set the mapping to flat, adjust the size to taste, and then (here’s the key), in the Cloner>Object tab, set Fit Texture to Straight.

  • Eddy Rose

    January 3, 2011 at 4:51 pm

    O_O I don’t think I ever used a cloner,, I just made a bunch of cubes and put them in a null…

  • Adam Trachtenberg

    January 3, 2011 at 8:29 pm

    Oops, bad assumption on my part. Luckily it’s even easier if you’re not using MoGraph. Just group the objects under a null, put the texture on the null with flat mapping, ajust the mapping so it fits, and then right-click on the texture tag and select, “copy tag to children” from the context menu.

  • Eddy Rose

    January 3, 2011 at 9:53 pm

    OMG IT WORKS!! BRILLIANT!

    Thank you so much! You’ve saved me so much time/frustration.

  • Ian Howell

    July 28, 2013 at 7:04 pm

    What if you wanted to apply an overall texture to a null’s children (which would override the textures already applied to the children)?

  • Brian Jones

    July 28, 2013 at 7:58 pm

    don’t think you can (unless someone knows better). The default is that the texture on an object in a null overrides a texture on the null itself – that’s so you can have one texture on many things but a texture placed on a single object under the null will show.

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