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Texture Movement
I’m working on a project that shows the evolution of a mountain range. Got the animation all worked out, which just uses masks built from solids that grow and decline as the centuries go by.
Whole thing looks great, but I’ve found myself caught with a problem I can’t solve. I want to give a little texture to the solids, from the ground to the lava. Added the Texturize plug-in, which looks great when I use a photo of some rock. But when I started getting into doing zooms and pans, I was finding that the texture stays in place, making for a weird, unusable effect. Any idea on how you can tell AE to lock the texture to the solids?
Here’s the whole thing in an earlier draft, all in a wide-shot, if that helps any.
Thanks!