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Texture Mapping
How do you morph from one texture on the same object to another texture? example: I want an old rusty can to fade from an old relic label into new and flashy label.
Second question: I want to have text or any object change or intensity during the animation. I saw a computer dash board which lit up and each of the numbers would got from dark to bright and then dark again. I know this is easily done in After Effects or Motion but I want to do it in C4d.
Thanks for your help.
Dave