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Texture mapping in AE
It has been a while since I have needed to do any texture mapping in AE. I have a spinning globe background that has a small (left / center 1/3rd) globe spinning and the rest of the screen is another copy of the same globe spinning at the same rate as the smaller globe. I would like to texture map land based vehicles on the larger globe on the land masses and in the oceans (which are black) I would like to place space rated hardware? Can anyone help me?