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Texture Interaction With Fragments
Attached is a file that shows a problem that I am having rendering a project that uses fragmentation. I have rendered outlines imported from Adobe Illustrator using the stand alone version of ProAnimator 7. When the fragmentation segment is complete, there are patterns on the surface of the object that look like some kind of interaction with the fragments. I am unable to find anything in the documentation that helps me understand what is going on and how I can correct it. Any idea why this is happening?
