Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Forums Maxon Cinema 4D Texture being stretched horizontally in Cinema 4D

  • Texture being stretched horizontally in Cinema 4D

  • Ben Thorndycraft

    November 5, 2019 at 9:31 am

    I have a Poliigon Texture Demo c4d file. The file included a sphere with a texture which renders correctly (bottom sphere in image). However when I create a sphere (top sphere in image), convert it to a polygonal object and apply the same texture it is being stretched horizontally (or squashed vertically).

    I can fix this by changing the “Length U” setting to 50% in the Texture Tag but I notice that the sphere below does not need this modification so I was wondering how to convert the top sphere to a polygonal object the same way the bottom sphere is.

    I have included a screengrab. The only notable difference is that the sphere below has additional diagonal division.
    I am quite new to 3D so hope this all makes sense.

Viewing 1 of 1 posts

Log in to reply.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy