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Texture Aspect and Scale – imported pictures
Hi everyone,
I have a simple project that can best be described as a kind of painting gallery “fly through”. I have been working in After Effects – 3D camera, and it’s OK – but I feel I could do this quicker in Cinema 4D (r10).
Anyway, simple novice questions…I have not done a Cinema project for a while.
I have png sequence files that (with alpha) I want to load as animated textures onto simple planes – can’t figure out how to load image sequences – do I need to render movies? I would like to keep image sequence file for editing reasons. Image sizes are large 2000 x 2000 or more.
I want to keep scale and aspect ratio consistant with the original photos – how do I match them with the planes?
Is there a orient towards camera function (must be) that I can apply to the planes.
Any other advise or pitfalls..??
joe Piazzo