-
Texture and SweepNURBS
Hi!
This is my first post here and still learning C4D. I’m trying to make a star shape that grows along a spline using sweep nurbs and animating the end growth parameter. That part was easy. The problem is that I want the star cap to have a diferent texture than the extruded part of the sweep. I managed to do it by converting the sweep nurbs to an editable object, but then I loose the abillity to animate the end growth parameter… Any ideas on how to do it?
Thanks!