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  • textuing a mograph cloner object

    Posted by Gelzerman on February 27, 2007 at 7:20 pm

    Hey everyone. We are working on a project that requires us to animate a photo mosaic. We set it up in mograph using a cloner object with a grid array of 32×24. We then are using a random effector to animate the tiles. If we animate along the z-axis everything is ok. If we try to animate along the x or y axis however, the photo won’t hold onto the tiles (the image stays in the center as the tiles fly off in the x and y axis). Is there any way to fix this.

    thanks

    Mylenium replied 19 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Mylenium

    February 28, 2007 at 6:46 am

    Enable the fix texture option in the cloner. You may also need to work with additional stick texture tags on the original source object depending on what projection type you use.

    Mylenium

    [Pour Myl

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