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Text not displaying correctly / camera DOF between renderer options
Hi folks,
Got a bit of an issue that I’ve not encountered before.
I’m placing layers of text in 3d space, nothing unusual there, but using the classic renderer, the font loses all detail.
Using the Raytrace option, the detail comes back, but then I can’t use DOF, which I shall need for the project.
Raytraced.

Anyone have a solution for this?
Thanks,
Moog

