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Text dirty edge problem
I have a simple AE comp element where I float a text word up from center screen (on the Z-axis) and then it eventually zooms forward directly into the camera– so the white of the text fills the screen and I then transition to the client’s white logo screen. With motion blur, the simple effect works great. The trouble I’m having though is that on the versions with lighter backgrounds, I am seeing some black edging, almost a vertical jitter of some sort behind the letters of the text as it slowly moves forward. Almost as if the alpha channel is not clean, and I am seeing some edges of black, as if from a high contrast matte. I really only notice the problem on the lighter backgrounds.
When I render out the comps and import, I have been using these settings:
Render at Best Quality
Animation codec
Field rendering off
RGB+Alpha
Straight alpha, unmatted
The comp is 720×540, but I just have AE crop the top and bottom to make the final render 720×486
(not worried about the reshaping of the text)Importing into Avid Media Composer 9000XL, 601 non-square, non-interlaced, inverting existing alpha
Any idea what could be causing the dirty edges? They seem to wobble a bit… I tried field rendering but the zoom up then gets funky.
** Also, I have gotten files from graphic artists in the past where their text sits on a background that matches the text color. Is this related to using Premultiply for the alpha rather than Straight?
Thanks!!
-Mike