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Testing Realtime in Quad? – Simplest effects cause Render :-(
Hi All
Finally with Quad all setup with the IO/Kona, I still am a bit confused. Here is my setup:
Quad 2.5
4.5 GB RAM
Lacie 500 FW800 Hooked
IO
Kona 3
Fibre Channel Medea FCR2X
FCP 5.1.1
Easy Setup to capture to DV
Capture and Render Files on Medea FC
Project File on LacieVery simple cut captured using the 8bit DV only. Layed down on FCP. Adding even the simple Ripple Delete filter causes teh render. Now, if I am mistaken, could someone please explain how to test realtime capabilities with this setup?
FCP on Safe RT, Dynamic (or Full) on Video Playback and on Frame Rate.
Importing MP3s cause a render for Audio (which might be required anyways).Which filters or Motion Effects has anyone tested or used are Realtime with Quad?
With the simplest asking me to Render; makes me a little confused and hoping someone can shed some light on my workflow.Should I be saving ALL my media including Graphics, Titles, Music, Audio and Captures on the Medea to get full realtime. I am under the impression that it is only the Captured Video that requires the bandwidth.
Thanks in advance
Sam