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Activity Forums Apple Motion Template is super slow

  • Template is super slow

    Posted by Lynette Gilbert on January 22, 2012 at 6:08 pm

    I searched the forum and found similar issues to this, but nothing I’ve tried has worked. Trashing preferences did nothing, the RAM preview just takes too long.

    So, I am using a 3D template. I need to make adjustments for the client, but when I do anything – put something in the drop zone, add text, even move the cursor – it takes at least 5 seconds for Motion to respond. I’m getting so frustrated. It’s only doing it with this project, and it even does it when there are no assets in the project. Anyway, my assets are only jpgs, not even mov files, so it’s not like the media is too large.

    I need to make a lot of changes, but I need to be able to figure out what parts of the template to change, and since it takes forever just to move the cursor, I cannot see a way that it’s possible for me to work in this project at all. For instance, one of the changes I made isn’t showing up, so I need to see what’s going on, but even just expanding the track is taking up to 10 seconds.

    Any suggestions?

    Deyson Ortiz replied 14 years, 3 months ago 3 Members · 8 Replies
  • 8 Replies
  • Mark Spencer

    January 22, 2012 at 6:26 pm

    Have you asked the vendor who sold you the template?


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Lynette Gilbert

    January 22, 2012 at 6:29 pm

    No one else seems to have a problem. If I just scroll through, I can see the camera moving, but whatever was on the screen last just sticks for about ten seconds, then the pinwheel comes on and it thinks, and then it just jumps to wherever the cursor is stopped. I’ve done huge, complicated and media-heavy projects before, and this is a 21-second project. It just seems like my computer can’t handle it, but it’s handled much larger projects with no problem in the past.

  • Mark Spencer

    January 22, 2012 at 6:34 pm

    What are your computer specs, how much RAM, and what graphics card? Motion uses the graphics card heavily, that is the most important part.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Lynette Gilbert

    January 22, 2012 at 6:41 pm

    Specs:

    Model Name: iMac
    Model Identifier: iMac7,1
    Processor Name: Intel Core 2 Duo
    Processor Speed: 2.4 GHz
    Number Of Processors: 1
    Total Number Of Cores: 2
    L2 Cache: 4 MB
    Memory: 4 GB

    Graphics Card:

    ATI Radeon HD 2600 Pro:

    Chipset Model: ATI,RadeonHD2600
    Type: Display
    Bus: PCIe
    PCIe Lane Width: x16
    VRAM (Total): 256 MB
    Vendor: ATI (0x1002)
    Device ID: 0x9583
    Revision ID: 0x0000
    ROM Revision: 113-B2250F-219
    EFI Driver Version: 01.00.219

  • Mark Spencer

    January 22, 2012 at 7:28 pm

    Your specs are decent – what is the resolution of the images your are using? Some templates are very complex and just can’t be played in real time. Disabling or soloing layer, changing the resolution and/or quality setting under the View menu, clear your RAM cache often (Mark > RAM Preview > Clear RAM Preview), and setting small play ranges are all techniques for working with complex projects.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Lynette Gilbert

    January 22, 2012 at 7:35 pm

    Blah. I will just have to deal with it, I guess. It stinks that it takes almost 10 minutes to do a RAM Preview of 300 frames …

  • Mark Spencer

    January 22, 2012 at 7:40 pm

    I would not do a RAM preview. I would just export the play range you are interested in, it will be faster.

    What is the resolution of your images? That can have a huge impact.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Deyson Ortiz

    January 23, 2012 at 10:08 am

    Hello Lynette, another thing I would try is to adjust the render settings inside of Motion. One at a time, turn off the Motion Blur, Depth of Field, and Shadows as those are huge render hogs.

    Once you turn those settings off, you can now do your tests and then turn them back on when you are done.

    Some tricks I use to keep the render times low are to reduce the amount of blur on the shadows from the light settings, I also turn off motion blur until I am completely ready for final delivery.

    Let me know if any of this works.

    Have a wonderful day!

    – Deyson Ortiz – Editor / Motion Graphics
    _______________________________________

    – View my work at: https://deysonortiz.com

    – Download Free Motion Master Templates at: https://motion-master-templates.com/

    – Watch my Apple Motion Podcasts at: https://my.creativecow.net/Deyson-Ortiz/podcasts

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