-
syncing Camera’s position Keyframes with Layer startTimes
I have a comp that has 4 nested comps (set to 3D) and a Camera.
The 4 nested comps come in at different times in the timeline.
They are arranged side to side (next to each other on the X axis like posters on a wall).
The Camera moves from one comp to the next accross in the X axis, pauses, then shifts to the next comp. This move is set to take varying amounts of time from one ‘poster’ to the next. (all-in-all there are 8 keyframes).I would like to set up the comp so that the editor can ‘slip’ any of the comps in the timeline without having to worry about moving the keyframes of the camera.
i.e.:
Whatever the startTime of nested Comp 1, Keyframe (1) is synced with it.
Keyframe (2) is always 0.92 seconds after Keyframe (1).
Whatever the startTime of nested Comp 2 is, Keyframe (3) is synced with it.
Keyframe (4) is always 1.24 sec after Keyframe (3).
…and so on.I hope I’ve made sense and that someone out there can help.
Kind Regards
Al