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Switching Back and Forth Between Camera Views
I’ve got three different 3D cameras looking at my scene from different angles. I can trim the camera layers so that the scene goes from c1 -> c2 -> c3 -> c2 -> c1. The timeline looks like a pyramid at this point with camera 3 being the shortest layer on top:
c3 {===}
c2 {=========}
c1 {===============}How do I get back to camera 3 without duplicating that layer? I want to do this:
c3 {=====} {=========}
c2 {===========}
c1 {=================} {======}Seems simple enough, but I can’t figure out how to do it. In FCP this would be done with the razor blade tool.
I realize that duplicating the layer (or using the “Split Layer” command) essentially achieves the same result…I’d just like to keep my layers to a minimum for organization’s sake.
Thanks for any help!
Nate