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Sweep Nurbs cap material
I’m a beginner in Cinema 4D, so please keep any replies as detailed as possible.
I have a spline with Sweep Nurbs using a ring with filet caps. What I’d like to do is apply a gradient material to this Sweep Nurbs that goes from the start to end seen from any angle. I also intend to animate the growth of it, so making it editable doesn’t seem like a good idea.
I have managed to do these things, the only thing missing is that the material doesn’t apply to the caps. This is the initial result I’m getting:
So I searched a bit and found that you could target the caps in the selection of the material. So I made one material for the start color and one for the end color, that gave me the result I wanted:
The only issue is when I animate the growth, It doesn’t follow along:
Of course I could keyframe the color of the material to match up, but there surely must be a better way of achieving this?
Thanks in advance!
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