-
Swarm Like Logic
Hello all,
Looking to create a setup that would be able to emit particles with trails flowing along a surface. The biggest catch is that I need the particles to recognize their surrounds and not intersect with any of the trails that are being formed. Essentially looking to simulate a gradient descent or swarming logic, but flowing over an input geometry. I can send a working file if anyone is interested, but it still needs quite a bit of work.
Extremely new to C4D so struggling my way through here, any help would be greatly appreciated.Thanks in advance!!