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Swapping assets without affecting masks
Hi all,
I’ve just run into a familiar problem that isn’t devastating, but quite frustrating and I feel there may be a good solution I’ve overlooked.
I am doing some rotoscoping and have parented a solid to the motion track of my shot, then begun tweaking my masks. However, because the shot is tracked (and moves around quite a bit), my solid, which is comp sized, ends up shifting and so my masks end up extending past the solid border and thus being ineffective as it gets cut off.
Now I know one solution is to start with a bigger solid, but i sometimes forget this and so do all my masking before realising. I then have to either copy and paste all the masks to a new, larger solid (which i can do but is annoying) or precomp the solid and scale it before the masks are applied.
I was hoping I could create a bigger solid and then alt-drag to swap it in, but the masks then scale up (I guess they are calculated as a percentage of the footage size).
Anyone understand what I mean and have any suggestions!?
– Stu