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Subdivision surface or Bevel / Large files
Hello!
Starting to get a little frustrated. Have been modulating in cinema on and off for a long period now and thought I did everything right, but I’m probably totally wrong. Learned myself trough YouTube and a lot from different forums. Trying to create a simpler synthesizer with a few buttons and controls. Mixing regular modulating whit bevel the edges manually and where I create some buttons with subdivision surface.
And now, when I’m almost done and I export it to keyshot (obj-file) it either goes slow (the file is to big) or it looks messed up in keyshot.
From my insights and theories I have following questions:
– Do I have too much polygons? How to prevent that and make it still look smooth.
– Do I export the file wrong to keyshot?
– Am I doing the modeling wrong?All help is appreciated
/ S




