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Subdivision Surface–light only one object in inside?
Is there a way to light only one of multple objects inside a Subdivision Surface? For example, if I place two spheres (A & B) in a null, inside a SS container and tell a single light in the scene to illuminate only sphere A, it doesn’t light sphere A (or B), but it does light only sphere A if I turn off the SS. If I turn the SS back on and tell the light to illuminate the whole SS, it illuminates both spheres. Is there a way to light only sphere A in this scenario?