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Activity Forums Maxon Cinema 4D Subdividing the model?

  • Subdividing the model?

    Posted by Mohsen Amini on January 8, 2020 at 2:40 pm

    Hello guys. kind of newbie question here. I have a picture of a special text and I want to model it. so I set that on the background of my front view and started using splines and when finished extrude. till now everything is fine and there is a good render. to go further say we need to put fur on the model. since there are no standard subdivisions we clearly won’t get a nice fur over the text. also we don’t have the font of that special text so we can use Mo-text for a good subdivision. should we absolutely put lots of time and try to create subdivisions with line cut tool on that curvy weird text to make the fur work? I tried for a letter and even with a bit of wrong subdividing, the furs would look bad. so what are the best and also fast ways for these situations? I really like the way of using splines to create models because it is fast and precise. but at the end we stuck like this. Thanks ^^

    Benjamin Parker replied 6 years, 3 months ago 4 Members · 3 Replies
  • 3 Replies
  • Sam Treadway

    January 9, 2020 at 1:35 am

    Set the “Intermediate Points” value of the spline you drew to “Uniform” and adjust the number and see what happens.

  • Mohamed Liyas

    January 10, 2020 at 4:13 pm

    Almost same issue.I think I have tried what you have suggested. But the subdivisions are still not correct. Pleas correct me if I have made any mistakes. I want to create some mountains growth on a map using fields or Volume.

  • Benjamin Parker

    January 22, 2020 at 10:38 am

    you can subdivide the caps of your extrude generator. down the bottom of the caps tab under caps type . hit the tiny little grey arrow next to the caps type text for more options you can for example set it to regular grid then alter the size until its as clean a mesh as you can get.

    does the object need to stay as a generator or can you convert it to an editable state?

    As to cutting the mesh if you use the plane cut tool you can quickly create a grid.

    Long days and pleasant nights.

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