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Strobing textures
I have a problem with an animation that I’ve created in C4D. The animation is a slow camera move straight down a prison hallway.
The problem is that the texture maps (of bricks) on the walls appear to strobe, or stutter, as we move down the hallway. The animation is HiDef (30 fps). I’ve tried a few things, but I can’t seem to figure out why this strobing is occurring. It’s subtle, but annoying.
Any ideas on what the problem may be would be greatly appreciated.
Thanks in advance!
Robert Vega