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strip light across surface
Hi all,
I have a flat surface which has a material with a high specularity. I also have a tube light. When the light catches the surface I see a spherical highlight ? I had expected that using a tube light would render a wider “tube” of light across the flat surface instead of a circle with falloff. I hope this is clear.
Is there any way to get around this or is there another way to get a smooth shean (like a diagonal line) across the face ?
Cheers,
Andy