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Activity Forums Maxon Cinema 4D stretching textures when using bend deformer

  • stretching textures when using bend deformer

    Posted by Ayas Hassan on July 17, 2011 at 12:30 pm

    Does anyone has any idea why is the texture applied on a model stretching when animating the model with bend deformer? I have added flat projection to my materials. There is no stretching when i use uvw mapping. But i need to use flat projection to my model.

    Thanks in advance

    Ayas Hassan replied 15 years ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    July 17, 2011 at 2:50 pm

    Try adding a “Stick texture” tag to your object.

  • Ayas Hassan

    July 18, 2011 at 7:58 am

    Thanks

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