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Strange Rendering Actions
I have a null object with 4 objects rotating around it with this expression on each of the object’s Y axis:
thisComp.layer(“Null 1”).transform.yRotation* -1
so that the 4 objects are always facing toward the camera.
This works great, however when i go to render it out (either RAM preview or final) it’s as if the expressions are not applied and all the objects rotate to the side. I have tried the different preview options and no luck.
What am i missing?
thisComp.layer("Null 1").transform.yRotation* -1