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  • Strange problem with SWF in After Effects – Continuously Rasterize??

    Posted by Jake Nelson-dooley on May 6, 2010 at 5:32 pm

    I’m publishing swfs at 2880×594, dropping them in After Effects and scaling them up to 5242×1080. This huge size is for a projector.

    The Swfs work normally until I tick the continually rasterize button, the one that lets you scale up vector graphics losslessy. When I do that, the edges of the animation disappear. The thing is, when I scrub through the timeline, I can see the missing areas. But if I render or preview render, they’re gone again.

    Any ideas would be very much appreciated!

    Jake

    Jake Nelson-dooley replied 16 years ago 2 Members · 3 Replies
  • 3 Replies
  • Jake Nelson-dooley

    May 6, 2010 at 6:58 pm

    Thanks for the ideas Dave. Up to date (ver 9.0.2.42). Disabling open GL didn’t help. I’ll keep trying

  • Walter Soyka

    May 6, 2010 at 8:50 pm

    I’ve had this problem before, and I have no idea what causes it.

    However, here’s a workaround: open your FLA file in Flash and export an image sequence of EPS files instead (File > Export > Movie… “EPS sequence”). Import this sequence into AE. Continuous rasterization will work properly on your new media.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Jake Nelson-dooley

    May 6, 2010 at 10:09 pm

    That sounds awesome. Unfortunately it looks like CS4 no longer has that option…

    I found a hack to address this. Open the swf and scale it up as before (to 5242×1080 in this case). The swf will only display the left 4000 pixels, the remaining 1242 pixels on the right get cropped. Duplicate the swf layer and precompose it. In the precomp, slide the swf to the left so that the right side of the animation is now in the middle of the comp. Back in the original composition, line up the precomp with the original swf layer so it looks like there’s only one layer. Basically use a seperate peice of the animation to patch the hole that popped up because of the continuous rasterization problem.

    A friend told me this problem has to do with SWFs having a size limit of 4000×4000.

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