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Strange occurrance using pre-rendered element…
Hi Everybody,
Hoping for help with this one.
I’m making a graphic on my Intel MacPro tower using the beta test version of CS3. The thing is, I’m using a foreground element from an old composition that includes a CC Light Rays effect. So when I render the whole graphic, it crashes. (Keeping in mind I have to run under rosetta to even get the CC effects to show up in the first place.)
However, if I pre-render the layer with the light rays, that seems to work. Here’s where things get weird.
I am rendering the foreground element with the light rays as an lossless quicktime with alpha (using “NONE” as my compression scheme). When look at the quicktime, it looks clean.
When I import it into AE, it looks clean. But when I marry it to the background and render it using the uncompressed 10-bit 4:2:2 codec, in preparation for bringing it into Final Cut, the foreground element has acquired an artifacting that I can only describe as “pixelation”.
I’m racking my brain to try and figure out why — because while I’m rendering the composited shot, it looks clean on the frame by frame render. I use the 10 bit uncompressed codec all the time and have never noticed this pixelation before.
To give a sense of how much pixelation I’m talking about, it is as if I had shrunk the video to two thirds size and blown it back up, instead of inserting a clean, lossless pre-rendered graphic.
Any thoughts?