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Strange glitch with importing a model from Adobe Fuse into Cinema4D
Hello!
I started learning Cinema4D recently and got a weird glitch via importing a model from Adobe Fuse. Their models are free to use and have auto-rigging feature, so they are perfect for a start. I watched a few tutorials about importing that stuff into C4D and it’s pretty straightforward with zero problems in the process. The thing is – it doesn’t work for me. After importing a .fbx file a see this:
Whole model is transparent, but materials are present. Added a pair of light sources, but it’s not working either. Here is the render view:
I used Adobe Fuse to generate a model from basic pieces, uploaded it for auto-rigging to Mixamo site, then downloaded it with a free animation. Importing the model without any animations gives me the same result. I followed step-by-step tutorials, and they don’t have this problem.
Please, any thoughts on the problem?

