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Strange Artifacting Around Text Pict Files
Posted by Ian Dillon on August 15, 2006 at 11:05 pmI am getting strange artifacting around my black text against white. I am editing at 10 bit 720×486 uncompressed and am using a pict file for text. The problem isn’t horrible, but slightly noticeable.
Thanks in advance.
IAn.Steve Drew replied 19 years, 7 months ago 7 Members · 10 Replies -
10 Replies
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David Roth weiss
August 15, 2006 at 11:36 pmIf you have moved the text card using the controls in the motion tab you will get some goofy artifacts after rendering when cutting on a 10-bit timeline.
DRW
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Kevin Monahan
August 15, 2006 at 11:55 pmAlso could be alpha channel interpretation.
Kevin Monahan
Take My FCP Master’s Workshop!
fcpworld.com
Pres. SF Cutters -
Ian Dillon
August 16, 2006 at 12:03 amI’m not using an Alpha Channel or moving anything. Just a white slate with black graphics.
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Kevin Monahan
August 16, 2006 at 12:07 amCheck these things then:
Is your file rendered at Full Quality? (Sequence > Render > Full (dark green bar) checked?
Are you checking the rendered file on a NTSC monitor?Is your RT Pop up showing:
Safe RT?
Playback Video Quality > High?
Playback Frame Rate > Full?Motion Tab > Distort > Reset X button?
Kevin Monahan
Take My FCP Master’s Workshop!
fcpworld.com
Pres. SF Cutters -
Steve Regian
August 16, 2006 at 2:01 amI run into this a lot as we use uncompressed 10bit quite often and end up with little green artifacts and other miscellaneous stuff just there. Applying a matte choker works for us and adding a couple of pixels of blur helps clean up the edges.
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Chris Poisson
August 16, 2006 at 3:33 pmPerhaps the green bits are a 10 bit anomoly. I use 8bit almost exclusively and have never seen them.
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Hugo Tabares
August 16, 2006 at 7:20 pmOn Sequence Settings…
Video Processing Tab…
Motion Filtering Quality set it to: FASTEST (linear)That should take care of it…
VisionMedia/Digital Brain
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Steve Drew
September 19, 2006 at 5:22 amI capture in 10bit, have a 10bit sequence, but render in 8bit YUV.
Why?
Because this problem has been around ever since FCP ‘supported’ 10bit.
The fact that it’s STILL a problem is frankly an embarrasment.
I never render in 10bit within 10bit sequences because of this.The workarounds?
Render in 8bit – sure, that works, but you don’t get quality 10bit grading/FX.
Set your Motion Filtering quality to it’s worst setting (linear) – sure, that works, but if you have any digital moves, re-framing going on, looks like puss.
I’m not flaming here – just really disappointed with the lack of commitment by Apple to solving this.
I have reported the problem to them, as should you all, but it’s been what, 4 years now?
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