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Storage Management By Project
All,
Riddle this: Exactly how much storage is being used by a given project at any point if you are not on Unity and your storage is not project specific and you’re not on DS Nitris? It seems like such an elementary workflow question yet strangely I’ve never before been tasked with how to figure this out, that being what is the total storage consumption of a project if multiple projects share the same localized storage on the same system.
Unity makes this easy: volumes are project specific. DS Nitris makes this easy: individual guid folders per project and a Project Manager that actually tells you. But how is this done in the rest of the Avid product line when fixed or localized storage contains media for many different projects?
I’ve used Media Tool to isolate all media for a given project and then hit Control-I to bring up the console with a total duration. That somewhat works but if you have mixed resolutions, it’s a bit of number crunching and it gets trickier when factoring in precomputes etc.
We used to have Tony B’s Media Mover, but that requires actually moving the media into a singular directory and then getting properties.
Anyone have thoughts or methods on how best to do this? Project Statistics file perhaps? Is there some equivalent of the DS Nitris Project Manager?
Thanks,
MattMatthew Schneider
Director of Technology
PostWorks, New York
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