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Stop and start parenting to object at a given time?
timeToStart = 2; if (time > timeToStart){ wiggle(3,25); }else{ value; } timeToStart = 2; if (time > timeToStart){ thisComp.layer("Null 1").effect("Separate XYZ Position")("Y Position") }else{ value; }
I am trying to achieve something similar to the attached expression. But instead of stopping or starting a wiggle expression, how to you start and stop the parenting of another object. I tried just placing in thisComp.layer as you can see below, but thats not quite the look I am going for, as the position jumps to the exact value at a specific time. I am placing this expression in the y position value.
The animation I am trying to achieve is a girl bobbing in the world who picks up an object in the water. The the object is floating and animating by itself but as soon as her hands pick it up I want the position to be parented to the position of her body movement/position, so that they can then bob together…and save keyframes.
Any thoughts?