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Activity Forums Maxon Cinema 4D Stitching and Deformation

  • Stitching and Deformation

    Posted by Seth Olson on April 16, 2014 at 5:02 pm

    I want to have stitches (cloned geometry) pinch the fabric. I was thinking: use an ambient occlusion shader on the displacement channel. but I can’t seem to get it to work. It only uses the color from the end of the spectrum of the ambient occlusion gradient. Any ideas?

    Thanks!

    Seth Olson replied 12 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    April 16, 2014 at 7:00 pm

    You probably need to adjust the Min/Max ray length settings in the AO shader.

  • Seth Olson

    April 21, 2014 at 7:56 pm

    I messed around with it, but couldn’t get the results I wanted. I’m going to just “make editable” and push some high resolution ploys around. Thanks though!

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