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Activity Forums Maxon Cinema 4D Stitching and Deformation

  • Stitching and Deformation

    Posted by Seth Olson on April 16, 2014 at 5:02 pm

    I want to have stitches (cloned geometry) pinch the fabric. I was thinking: use an ambient occlusion shader on the displacement channel. but I can’t seem to get it to work. It only uses the color from the end of the spectrum of the ambient occlusion gradient. Any ideas?

    Thanks!

    Seth Olson replied 12 years ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    April 16, 2014 at 7:00 pm

    You probably need to adjust the Min/Max ray length settings in the AO shader.

  • Seth Olson

    April 21, 2014 at 7:56 pm

    I messed around with it, but couldn’t get the results I wanted. I’m going to just “make editable” and push some high resolution ploys around. Thanks though!

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