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Still fighting Flying interlaced boxes
I have posted on this before. I am doing another spot using the same flying boxes-scaled down images moving left to right.
When the images are moving the edges of the boxes and the edges within the boxes are interlaced, looking like a comb. stop the images and they look beautiful.
I shot this spot on an HPX500 using DVCpro50 at 30p (which is supposed to translate to 29.97 and it does). I imported the MXF P2 files into FCP-7 DVCpro timeline, edited my nine flying boxes and they look great in FCP canvas on the LCD monitor. All edits are lower field except graphics and Boris which is ‘none’.
I discovered that a DVCpro50 timeline will not play out of my Kona LHi card. Stopped images will but not moving images. So I duplicated my timeline and changed the timeline settings to NTSC 10bit. Under 10bit it plays out of the Kona card to my 19″ PVM and the edges of the boxes suck big time.
I changed all the “none’ images/graphics to lower field dominance and it did not help.
I must be missing a button or a workflow extra somewhere. This should not be dogging me.
Last time I had to put all the clips spaced into a Ntsc 8bit timeline, export a 8 bit QT movie and then re-edit in a 8 bit timeline. Talk about a waist of time. And I still had a vibrating flutter on the top of the scaled down clips. At least the top futter was more tolerable than the interlace comb look.
Is the culprit the P2 30p import to 29.7. Or maybe changing the DVCpro timeline to 10bit so it would play out of the Kona Lhi card? I thought about shooting in DVCpro 60i. But I read that 60i and 30p both import as 29.7.
My engineer told me that after I pointed out this problem last time to him, he has seen this interlaced problem a lot on TV, both local and national spots. They do not need to be scaled down moving boxes to see it. It shows up all the time in peoples eyes and the lite-dark transition edges.
Just searching for a clue. thanks
FCP, Mac Pro, Mac Book Pro, HPX500, HVX200, Betacam, Dvcam
Write for the Edit, Shoot for the Edit, Edit…..KISS Principle