Activity › Forums › Creative Community Conversations › still driving me nuts
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James Culbertson
June 12, 2015 at 4:22 am[Walter Soyka] “Ok, that’s cool and all, but do you have a solid state system disk, and if so, what do crazy stuff do you store on it? Step into the cage with us!”
Just sound and fury on my SSD. I have a 500GB SSD, should have gotten a 1TB.
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Michael Gissing
June 12, 2015 at 4:54 am[DRW]”BTW, do you remember the genesis of the Tasmanian Devil as your Cow avatar???”
I do remember you embedded it in a comment and I shamelessly stole it and have been using now for many years. I think I had said something that annoyed you and that was your riposte.
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Walter Soyka
June 12, 2015 at 10:37 am[Jeremy Garchow] “How could it be? I only brought it up because Adobe was featured. I really don’t expect it to be magic.”
I guess my point was that Metal won’t make Ae faster by itself; rewriting Ae to use technologies like Metal or its peers will.
This may be obvious to you, but I know a lot of users lack context around developer conference announcements and think just installing El Capitan will speed up Ae dramatically.
Walter “Yo no soy marinero” Soyka
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Jeremy Garchow
June 12, 2015 at 3:27 pm[Walter Soyka] ”
I guess my point was that Metal won’t make Ae faster by itself; rewriting Ae to use technologies like Metal or its peers will.”I see.
It just seems weird to me that I can’t playback a file in Ae in 2015. Blah blah blah grunty pixels, etc, it still doesn’t make sense, and it seems like \m/etal should definitely help, but it should also enhance what should already be a pretty good system.
I can take the same files in different programs on lesser machines and get playback PLUS effects.
Jeremy “Be sure to eat your marinated soy” Garchow
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David Roth weiss
June 13, 2015 at 12:00 am[Michael Gissing] “I do remember you embedded it in a comment and I shamelessly stole it and have been using now for many years. I think I had said something that annoyed you and that was your riposte.
“Actually Michael, you and I used to disagree about everything…
Then, one day we amazingly and miraculously began to agree on virtually everything, and we have been good Cow friends ever since, for many years now. Go figure…
David Roth Weiss
Director/Editor/Colorist
David Weiss ProductionsDavid is a Creative COW contributing editor and a forum host of the Apple Final Cut Pro forum.
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Walter Soyka
June 15, 2015 at 4:43 pm[Jeremy Garchow] “It just seems weird to me that I can’t playback a file in Ae in 2015. Blah blah blah grunty pixels, etc, it still doesn’t make sense, and it seems like m/etal should definitely help, but it should also enhance what should already be a pretty good system.”
I see where you’re coming from. I too think “grunty pixels” is largely an excuse. FCPX, Pr, et al do a whole lot of pixel grunt a whole lot faster than Ae.
I think it’s a consequence of Ae’s legacy. “Realtime” was not a design consideration for a compositor when Ae got started, so it’s not part of the architecture. They’re working on speeding up interactivity [link], but they’re not pulling a X-style reboot to make it happen.
Again, not so much about Metal — if Ae were already exploiting OpenGL/OpenCL/CUDA/DirectX/etc then we’d have that performance boost today without El Capitan.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Steve Connor
June 15, 2015 at 4:47 pm[Walter Soyka] “I think it’s a consequence of Ae’s legacy. “Realtime” was not a design consideration for a compositor when Ae got started, so it’s not part of the architecture. They’re working on speeding up interactivity [link], but they’re not pulling a X-style reboot to make it happen.”
Let’s see what the new version brings tomorrow.
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Walter Soyka
June 15, 2015 at 4:57 pm[Steve Connor] “Let’s see what the new version brings tomorrow.”
See the blog post I linked to for an accurate description. It will be neither a reboot of Ae nor a Metal-fueled 8x speed increase.
Ae is a big boat; it’s hard to turn quickly. There’s a huge amount of engineering that has gone into what may look on the surface like some relatively small changes, but it’s foundational work that has to be done to modernize Ae.
“The great majority of the After Effects team has been hard at work for the past year on a fundamental re-architecture of the application that lays the groundwork for performance improvements of many kinds, and this major update that we will be releasing soon bears the first fruits of this effort.”
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn]
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