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  • Stereoscopic production

    Posted by Dave Glanz on May 1, 2007 at 7:39 pm

    Does anyone here have any experience shooting or hiring crews to shoot stereoscopic footage for 3D? I work at a firm in Washington DC, and we’re thinking about proposing a project that would involve 3D imagery.

    One thought is to just keep the project limited to animation in After Effects, using the 3D Glasses filter. But if we were interested in doing actual broadcast production, what would I need to look for? Would anyone here have any recomendations for production houses that specialize in this type of thing?

    https://www.daveglanzproductions.com

    David Bogie replied 19 years ago 2 Members · 3 Replies
  • 3 Replies
  • David Bogie

    May 2, 2007 at 3:01 am

    > One thought is to just keep the project limited to animation in After Effects, using the 3D Glasses filter.,

    terrible idea.

    There is nothing new in 3D photography or cinema, it’s all been done, and it’s easily researched. It’s a great afternoon of surfing and downloading weird stuff. Every major 3d film in the last 20 years has user-supported or studio-generated Web sites.

    You must determine your release medium first, video or film and what size of each.
    Then you start looking at the options for display hardware (shuttered interfield headset, polarized glasses, stereopticon). This determines where you can get is exhibited. Then you figure out how you get it printed for release.

    Then, only then, you start thinking about how your’e going to shoot it.

    bogiesan

  • Dave Glanz

    May 2, 2007 at 3:24 pm

    This will likely be for web, using Red/Blue glasses. I found one company in DC here: https://www.view3d.tv. I’m just not sure what questions to ask a company like this to ensure quality.

    https://www.daveglanzproductions.com

  • David Bogie

    May 2, 2007 at 4:08 pm

    ah, red/blue is only barely capable of true 3D, it’s really more of a fake. Most r/b stuff is implied, not true 3d built with with paralax and interoccular distance because it’s built in a flat format, not a true 3d space. It’s just two copies of the same art with distortion.

    You can research the old r/b comics at great length on the Web. You can also obtain a copy of COLD DRILL IN 3D, published about 30 years ago, from Boise Statue University Press.

    You don’t need a production company, you just need a competent artist and lots of time.

    bogiesan

    This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”

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