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Static particle cloud from a layer?
Hi,
What I want to be able to do is take a layer and clone/duplicate it a number of times randomly around 3D space, but completely static – ie. not coming out of an emitter and having a particular lifetime, but just being there, the amount of randomness and general size of the area they occupy being adjustable. I feel like this should be possible with a particle system, but I can’t figure it out.
Obviously, I could just duplicate the layer as many times as I want and position them myself, I just wonder if it’s possible to automate something like this…
Thank you!